Josh Allen's basic board template. |
In the template there were two distinct board blocks - the tiles that the players would move around and the build areas. The build areas would clearly have to be identifiable for a certain team or colour. I used washes of brown, with the dodge, burn and smudge tool to create the mud texture. Then i used block colours, with the burn or dodge tool to create the outer edging.
Given that my theme was simple building, I used a basic geometric looking pavement square design to be the board squares. They are plain but identifiable as pavement.
The corner square( created by combining three of the original pavement squares) |
My Basic Board concept. |
This board concept I created by placing my pavement squares onto Josh's board design. Then I placed the 4 build areas in each corner. Then I produced a simple centre piece and layered my Build it Up logo over the top. I asked a few people on my social network for their opinions. Most said it was okay, but they brought up key issues such as:
-The yellow and green build areas were hard to read.
-The centrepiece was dull and too simple
-The logo obscured the centrepiece and didn’t fit with the board.
I decided to address each problem, one by one.
I went about making the writing easier to read by first trying to edit the typeface colour - which didn’t help. Following that, and some advice from a friend who was proficient with Photoshop, I was introduced to the bevel effects. By using these I could raise the writing from the background with ease.
The next issue was the centrepiece, which was deemed too simplistic and dull. I attempted to make a courtyard and fountain to replace the park and lake. Again I was finding problems making it interesting and not dull. I experimented with a variety of Photoshop effects and finally found the below centrepiece was much more potent.
The above two images are my 'final' board concept. I once again asked a variety of people what they thought of the board and generally the reaction was positive. My only worry is that the board will become too busy with different icons. Still I have yet to see what my team mates have been producing so hopefully they will have insight into how to deal with that issue.
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